INDEPENDENT FAN GUIDEPC patch notes: 1.0.15
FIELD GUIDE / Notes

Terrible Lizards Note Locations — 28 Reviewed Paper Trails

Twenty-eight paper trails with landmarks you can check.

Coverage and how to use this list

28 note locations are covered below, out of a reported target of 97. This is a selected set of reviewed locations, not a complete Pterry’s Scrapbook route. The original community guide documents 90 entries but still acknowledges seven missing locations.

Names follow that source’s labels. We compared the listed landmarks with the original 100% Guides screenshots linked in each row; no independent playtest is claimed. Chapter 4 locations and the linked pictures contain story spoilers.

Chapter Published stops
Chapter 1 8
Chapter 2 3
Chapter 3 7
Chapter 4 10

Chapter 1

Chapter 1 walkthrough · Follow the story route between these landmarks.

Note Where to look
Letter from Mom Opening car: look at the front passenger seat, beside the backpack and food wrappers. Read it before getting out.
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Note from office manager Box office: examine the long computer desk below the dinosaur-pattern wall. The paper lies between the monitor workstations.
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Letter from Dalton to Elena Tent above the box office: look beside the rolled green sleeping mat, next to the road-pattern play rug.
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Note from mascot suit guy Mascot storage room: check the box on the bench in front of the lockers, beside the hanging costumes.
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Note from Security Guard Watering Hole control room: look on the desk in front of the bank of security monitors.
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Dalton Jr. Journal Entry: Sick Dennis Arcade upper area: examine the party table with paper hats in the purple-lit room.
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Letter from Elena to Dalton Gift-shop office: check the desk beside the computer keyboard and mug, beneath the noticeboard.
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Dalton Journal Entry: March 15 1981 Gift-shop fuse basement: inspect the metal shelving beside the wall-mounted fire box and stacked exhibition signs.
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Chapter 2

Chapter 2 walkthrough · Follow the story route between these landmarks.

Note Where to look
Power Saver Doors Initial digsite generator route: check the low crate beside the generator, tool case and red-button control.
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Outpost Report Communications outpost: inspect the lit workbench immediately beside the radio equipment, near the red toolbox.
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Stella’s Journal Entry: Jan 10 1989 Lit workstation near the Paleo Pal: check the table with specimen jars, fossil casts and the blue toolbox.
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Chapter 3

Chapter 3 walkthrough · Follow the story route between these landmarks.

Note Where to look
Water Issues Opening flooded worksite: enter the fenced research area and check the pale table beside the microscope.
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Substance Field Report: Elastic First elastic-goo research area: inspect the laboratory counter beside the specimen jar, microscope and stool.
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Memo to DC Dinosaur-billboard equipment area: check the front supply table beneath the unusual-residue warning signs.
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The Allo has rules After the first Allo escape and floor collapse: look down toward the lantern-lit wooden crate beside the red trail.
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Water never plays nice, does it? Exit from the narrow Allo escape passage: check the workbench beside the ladder and blue barrel.
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Substance Field Report: Adhesion Wallrunning research area: search the table in front of the large dark goo sample. The framed coated panel rises behind it.
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Dalton’s letter goodbye Dalton’s blood-trail cavern: look on the ground beside the collapsed timber supports and rubble.
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Chapter 4

Chapter 4 walkthrough · Follow the story route between these landmarks.

Note Where to look
It’s everywhere Opening blue cavern after the chase: inspect the wooden planks along the left side of the path.
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Dr. Jane Hicks: Research Report Opening tent camp: search the first tent on the left. Check the metal table beside the yellow gloves and folder.
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Missing man Tent left of the projector: inspect the writing table by the typewriter, facing the shooting target and projector equipment.
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Been through it Counterweight control: check the folding table next to the machinery console, lantern and two large green barrels.
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Tommy Guns Small weapon camp: examine the military chest beside the makeshift awning and red support post, near the blood trail.
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Evacuation plans Crew Lift camp: check the wooden worktable beside the tall lift machinery, near the respirator and typewriter.
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The special light DJ’s camp tent: inspect the box beside the yellow generator, beneath the Keep the Lights On poster.
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To-do list Cavern A dynamite platform: examine the rear worktable beside the explosives and rolled supplies.
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Fellows’ last words Cavern B key destination: look on the ground beside the body at the lift-key pickup.
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Ground Zero Cliff-side tent: check the small notebook beside the microscope, immediately left of Dr. Crane’s recording.
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What remains unverified

This page has 69 of the reported 97 notes outside its reviewed coverage. That includes source entries still needing closer checks and the seven locations the original author says are missing. We do not assign those seven guessed titles, chapter totals or map positions.

Some source screenshots show only a building entrance, a distant object or the general approach. We have not promoted those into precise pickup instructions. A note absent from these tables may still be documented elsewhere; its absence does not mean it is unobtainable.

Matching a missing journal entry

Compare the source label and the landmark with your in-game list. A handwritten letter, journal page and recording may share a location but are different interactions. For example, Ground Zero and Dr. Crane’s recording sit beside one another; inspect both if you need both collection categories.

Report a correction

Send the item’s menu title, chapter, platform and build to contact@terriblelizardswiki.com. A screenshot showing the pickup and its surroundings is useful. For other collection categories, return to the amber and toy guide.

THE PAPER TRAIL

Sources & review notes

Reviewed November 2, 2026. Source checking is separate from in-game testing. Community reports and discrepancies are labeled in the guide.